POWERFUL REAL-TIME 3D SIMULATION
Interactive and immersive learning
I'm Mike Bushell, the solo developer behind this ambitious project. CRUMB offers an easy to use and interactive introduction to electronic circuitry. Fully realised in 3D, you can construct prototype circuits as you would at the workbench without the risk of terminal component failure or the hassle of ordering individual components. A broad selection of parts and features offers an insight into many different areas of modern electronics.
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CRUMB is the perfect tool for beginners, amateur enthusiasts and students to use alongside their real-world physical electronic circuits.
A PLENTIFUL CATALOGUE
Infinite combinations and possibilities
CRUMB has a varied selection of components, even at this early stage in its development. There are no limits to what circuits you can create. CRUMB includes several built-in examples which showcase some of the abilities of CRUMB. This list below highlights some of the included components
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Passives such as Resistors, Capacitors and Inductors
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Tactile, slide and DIP switches
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Semiconductors such as Diodes, BJT Transistors, MOSFETs and Silicon Controlled Rectifiers
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LEDS, Transducers, Seven Segment displays
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LCD and TFT displays
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DC Power and Signal Generators
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Large selection of Integrated Circuits ranging from Basic to Complex Logic, Timers, Counters, Memory, EEPROM and Op Amps
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Fully programmable Microcontroller
ADVANCED FEATURES
Code Editor
The built-in Code Editor has been expanded to allow the viewing and editing of the Source Files that I have written for the programmable Microcontroller included in CRUMB
Hex Editor
There is an EEPROM available to use which can be programmed via circuitry (available as built-in example) or values can be entered manually with the built-in hex editor
Scope Analysis
Up to 4 components can be added to the built-in scope, allowing you to view the intricacies of your circuit
Visualisation
CRUMB offers a set of different visualisations tools. You can view current and voltages in the wires, logic output at the pins of various components, highlight the pin labels and anodes of polarized components and switch off the scene lighting for dark mode
MULTI-PLATFORM SIMULATION
CRUMB is available for iOS and Android along side its desktop counterparts on Windows and MacOS. Development is staggered across platforms as each one offers its own set of unique challenges. The desktop versions lead development and the mobile versions follow suit a little bit later. One of the challenges of being a solo developer is keeping everything up to date at all times
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To view the current development status of CRUMB on all platforms, please take a look a the Development Section
COMMUNITY DRIVEN DEVELOPMENT
CRUMB will continually be updated and expanded through community feedback and suggestion, there will be many more components and features added in the future
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If you have a suggestion for CRUMB please visit the forum and leave a message
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