I would like to know if there is a way to add Liquid Crystal library in the Arduino compiler or this option is not available yet?
I'm using the PC version and #include <LiquidCrystal.h> doesn't seem to work.
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4 Comments
dixiba1823
Mar 05
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Orlando López
Jul 24, 2023
hola solo quiero felicitarte por este gran aporte, esto beneficiará a muchos estudiantes,
solo quiero hacer de sugerencia de incluir las librerias. de alli todo excelente, muchas gracias.
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Reece matthews
Mar 20, 2023
do we konw when this funchion will be in /working?
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Mike Bushell
Dec 16, 2022
You can download the header and source files and add it into the Arduino folder which can be found in the CRUMB install folder Then reference it with #include “LiquidCrystal.h”Be aware though it may not yet be compatible as I am continuing to develop the arduino compatibility
LCD displays and Arduino boards are a dynamic duo in the realm of electronics, offering a seamless blend of functionality and creativity. The versatility of Arduino, coupled with the user-friendly interface of LCD displays, empowers enthusiasts and professionals alike to bring their ideas to life with ease. The Upwork Freelancers, with their expertise in coding and hardware integration, further enhance this synergy by providing invaluable assistance and innovative solutions for complex projects. Together, they enable individuals to explore new frontiers in automation, IoT, and interactive installations, fostering a community of collaboration and ingenuity.
hola solo quiero felicitarte por este gran aporte, esto beneficiará a muchos estudiantes,
solo quiero hacer de sugerencia de incluir las librerias. de alli todo excelente, muchas gracias.
do we konw when this funchion will be in /working?
You can download the header and source files and add it into the Arduino folder which can be found in the CRUMB install folder Then reference it with #include “LiquidCrystal.h” Be aware though it may not yet be compatible as I am continuing to develop the arduino compatibility